Theory
Mathematical background for quantum information geometry and the inaccessible game.
Matrix Exponential Families
Coming soon: Mathematical theory of Matrix Exponential Families
Topics: - Definition and properties - Log-partition function \(\psi(\theta)\) - Expectation parameters and duality - Quantum Fisher information
Fisher Information and the BKM Metric
Coming soon: The Bogoliubov-Kubo-Mori metric
Topics: - Definition via perturbation theory - Kubo-Mori inner product - Relationship to quantum Fisher information - Geometric properties
The Inaccessible Game Framework
Coming soon: Information-geometric perspective on constrained dynamics
Topics: - Marginal entropy constraints - The inaccessible region - Information gain vs accessibility - Relationship to thermodynamics
Origin Regularisation
The LME origin (product of Bell states) lies at the pure-state boundary where natural parameters θ → -∞. The regularisation matrix σ encodes the “direction of approach” to this boundary. Key topics:
The north pole analogy (coordinate singularity at pure states)
Valid σ requirements (Hermitian, PSD, unit trace)
Efficiency implications (isotropic vs product vs general)
Block-diagonal Fisher information for product states
See Origin Regularisation for full details.
GENERIC Structure
Decomposition of dynamics into reversible and irreversible parts: \(M = S + A\). Covers Lie closure cancellation, when Duhamel integrals are required, and the practical consequences for qig computations.
See GENERIC Structure for full details.
Hamiltonian Extraction
How the antisymmetric sector \(A\) of the GENERIC Jacobian is mapped to an explicit effective Hamiltonian \(H_\text{eff}(\theta) = \sum_c \eta_c F_c\) via the Lie structure constants \(f_{abc}\). Explains the extraction algorithm, the Kubo-Mori kernel subtlety, and validated properties.
See Hamiltonian Extraction from Antisymmetric GENERIC Flow for full details.